Debugging
Last updated
Last updated
Reference the page for the Debug command system.
apply_level_result
- When a level is applied
apply_multipliers
- When multipliers are applied
chunk_kill_count
- When the chunk kill max system activates
condition_biome_list
- When a biome condition is checked
condition_chance
- When a chance condition is checked
condition_custom_name
- When a custom name condition is checked
condition_entities_list
- When a entities condition is checked
condition_max_spawn_distance
- When a max spawn distance condition is checked
condition_maxlevel
- When a max-level condition is checked
condition_min_spawn_distance
- When a min spawn distance condition is checked
condition_minlevel
- When a min-level condition is checked
condition_mythicmobs_internal_name
- When a MythicMob internal name condition is checked
condition_permission
- When a permission condition is checked
condition_plugin_compat
- When a 3rd party plugin condition is checked
condition_spawn_reason
- When a spawn reason condition is checked
condition_spawner_name
- When a LM-Spawner cube name condition is checked
condition_structures
- When a Minecraft structure condition is checked
condition_wg_region
- When a WorldGuard region condition is checked
condition_wg_region_owner
- When a WorldGuard region owner condition is checked
condition_with_coordinates
- When a within-coordinate condition is checked
condition_world_list
- When a world condition is checked
condition_world_time_tick
- When a in-game-world-time condition is checked
condition_y_level
- When a y-height condition is checked
construct_level
- Outputs the processed construct-level
with placeholders expressed
creeper_blast_radius
- When a creeper's blast radius is modified
custom_commands
- When a custom-command from Custom Drops is processed
custom_drops
- When a custom-drop from Custom Drops is processed
custom_drops_formula
- When a custom-drop utilizes the Formula version of config option
custom_equips
- When a custom-drop from Custom Drops is equipped to an entity
custom_strategy
- When a Custom Modifier is processed
developer_lew_cache
- When the LivingEntityWrapper (LEW) is processing
enchantment_chances
- When a custom-drop utilizing the Enchantment strength via chance processes an item's enchantment
entity_misc
- When a levelled entity transforms (villager to zombie-villager) or ages (baby zombie into adult zombie)
entity_spawn
- When an entity spawns and is recognized by LM
entity_tame
- When an entity is tamed
group_limits
- When a group-limit applies to Custom Drops being processed
level_ratio
- When the level ratio of a mob is calculated
lm_mob_spawner
- When an entity spawns from a LM-Spawner cube
mob_groups
- When an entity belongs to a custom mob-group
mob_hash
- When an entities rules-hash is processed
nbt_application
- When NBT-Data was processed with NBT-API
player_levelling
- When the Player Level Modifier processes
random_number
- When the %rand_%
placeholder is generating a number
ranged_damage_modification
- When the ranged-attack-damage of a mob was processed
removed_multipliers
- When multipliers are removed
scoreboard_tags
- When a minecraft scoreboard condition is checked
set_levelled_item_drops
- When LM processes adjustments to item-drops
set_levelled_xp_drops
- When LM processes adjustments to xp-drops
setting_cooldown
- When a cooldown condition is checked
setting_stop_processing
- When LM is instructed to stop-processing via custom-rule
skylight_level
- When a skylight condition is checked
strategy_result
- Outputs the results of all activated strategies and modifiers.
thread_locks
- Outputs internal thread-lock information